International Conference on Cyberworlds (CW) 2012
September 25 - 27, 2012
Darmstadt , Germany
Created intentionally or spontaneously, cyberworlds are information spaces and communities that immensely augment the way we interact, participate in business and receive information throughout the world. Cyberworlds seriously impact our lives and the evolution of the world conomy by taking such forms as social networking services, 3D shared virtual communities and massively multiplayer online role-playing games. The international conferences on Cyberworlds have being organized annually since 2002 with the proceedings published by Conference Publishing Services and special issues published in The Visual Computer and other research journals.
The 2012th International Conference on Cyberworlds will address a wide range of research and development topics, but not limited to the following topics:
• Shared virtual worlds
• Virtual collaborative spaces
• Shape modeling for cyberworlds
• Virtual humans and avatars
• Intelligent talking agents
• Networked collaboration
• Haptic interaction and rendering
• Computer vision, augmented, mixed and virtual reality
• Human-computer interfaces
• Cognitive informatics
• Brain-computer interfaces
• EEG-based emotion recognition
• E-learning in virtual collaborative spaces
• Multi-user web games
• Art and heritage in cyberspace, cyber-museums
• Cyberworlds and their impact on the real worlds
• Cyberethics and cyberlaws
• Cybersecurity
• Data mining and warehousing in cyberworlds
• Social networking
The 2012th International Conference on Cyberworlds will address a wide range of research and development topics, but not limited to the following topics:
• Shared virtual worlds
• Virtual collaborative spaces
• Shape modeling for cyberworlds
• Virtual humans and avatars
• Intelligent talking agents
• Networked collaboration
• Haptic interaction and rendering
• Computer vision, augmented, mixed and virtual reality
• Human-computer interfaces
• Cognitive informatics
• Brain-computer interfaces
• EEG-based emotion recognition
• E-learning in virtual collaborative spaces
• Multi-user web games
• Art and heritage in cyberspace, cyber-museums
• Cyberworlds and their impact on the real worlds
• Cyberethics and cyberlaws
• Cybersecurity
• Data mining and warehousing in cyberworlds
• Social networking
Venue
Location: Fraunhofer Institute for Computer Graphics Research IGD
Contact
Fraunhoferstrasse 5, 64283 , Germany Darmstadt , Germany
Organizer
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