Annual International Conference on Computer Games Multimedia & Allied Technology (CGAT) 2013
conferences > Computers - General conferences > Annual International Conference on Computer Game Multimedia & Allied Technology (CGAT)
April 22 - 23, 2013
Singapore , Singapore
Annual International Conference on Computer Games Multimedia & Allied Technology (CGAT 2013) raises a platform for the Asian Gaming Community to realize, recognize, and reveal the technological interplay at work behind the immersive and compelling world of gaming. The conference mantles the experience, expertise, and technological know-how flowing in from academicians, researchers, and industry professionals and provides an apt platform for view and review.
The Conference Themes on Animation,Multimedia, IPTV, Edutainment, Mobile, Virtual Reality nunciating the evident convergence of technology while focusing on the differing facets of the gaming industry. The world of gaming is a result of numerous technologies, game tools and systems, the conference strives to discuss the technological advances, perspectives of future developments, and innovative applications while exploring the key concerns and issues related to Game security and Game regulations. The conference mantles diverse overarching tracks with stimulating technical sessions covering the conference theme of: Animation,Multimedia, IPTV, Edutainment, Mobile, Virtual Reality.The conference will address the key areas of Game design, production, programming, audio and visual arts, mobile gaming, game security, IPTV and edutainment, through the following technical sessions. The session list is indicative of the key areas of discussion but is not restrictive, and suggestions from the gaming community for additional specific sessions are welcome. Please write to [email protected] with your suggestions for additional sessions.
The Conference Themes on Animation,Multimedia, IPTV, Edutainment, Mobile, Virtual Reality nunciating the evident convergence of technology while focusing on the differing facets of the gaming industry. The world of gaming is a result of numerous technologies, game tools and systems, the conference strives to discuss the technological advances, perspectives of future developments, and innovative applications while exploring the key concerns and issues related to Game security and Game regulations. The conference mantles diverse overarching tracks with stimulating technical sessions covering the conference theme of: Animation,Multimedia, IPTV, Edutainment, Mobile, Virtual Reality.The conference will address the key areas of Game design, production, programming, audio and visual arts, mobile gaming, game security, IPTV and edutainment, through the following technical sessions. The session list is indicative of the key areas of discussion but is not restrictive, and suggestions from the gaming community for additional specific sessions are welcome. Please write to [email protected] with your suggestions for additional sessions.
Venue
Location: Hotel Fort Canning
The Hotel Fort Canning building is the result of the restoration of a former British Military structure.
The military building was built in 1926 as the Administration Building of the British Far East..