Extreme Project Management 2011
October 10 - 12, 2011
Rome , Italy
Description
Historically, all software projects have involved risk and pressure — but many of the projects in today's chaotic Business environment involve such intense pressure that they require non-standard, radical management techniques. This seminar is a survival guide for managers and project team members who are about to embark upon a "mission impossible" effort.
The seminar is not about the things we would all like to do, to "do it right" and it is not a conventional sermon about the benefits of rapid prototyping and iterative development life-cycles. While we all believe in rigorous software methodologies and the "Boy Scout" virtues that lead to high levels of software quality and easily maintainable systems, they can be counter-productive and even fatal in high-pressure "do-or-die" projects.
Death-March Project Management is concerned with five key aspects of a project: politics, people, process, project-management, and tools. Death-March doesn't pull any punches, and does not beat around the bush when it comes to hard-hitting advice. Don't come to this seminar if you want to know what "nice" people do in "nice" projects; come instead if you've been thrown into a nasty, ugly project where everyone has come to the conclusion that the "standard way of doing business" will lead to a guaranteed failure.
Main Topics
Extreme Projects Politics
Extreme Projects Negotiations
Extreme Projects Peopleware issues
Extreme Projects Processes
The Dynamics of Processes
Simulators and “war games” for modeling Extreme Projects
Extreme Projects Control
Extreme Projects Tools
Extreme Projects as a way of life
Historically, all software projects have involved risk and pressure — but many of the projects in today's chaotic Business environment involve such intense pressure that they require non-standard, radical management techniques. This seminar is a survival guide for managers and project team members who are about to embark upon a "mission impossible" effort.
The seminar is not about the things we would all like to do, to "do it right" and it is not a conventional sermon about the benefits of rapid prototyping and iterative development life-cycles. While we all believe in rigorous software methodologies and the "Boy Scout" virtues that lead to high levels of software quality and easily maintainable systems, they can be counter-productive and even fatal in high-pressure "do-or-die" projects.
Death-March Project Management is concerned with five key aspects of a project: politics, people, process, project-management, and tools. Death-March doesn't pull any punches, and does not beat around the bush when it comes to hard-hitting advice. Don't come to this seminar if you want to know what "nice" people do in "nice" projects; come instead if you've been thrown into a nasty, ugly project where everyone has come to the conclusion that the "standard way of doing business" will lead to a guaranteed failure.
Main Topics
Extreme Projects Politics
Extreme Projects Negotiations
Extreme Projects Peopleware issues
Extreme Projects Processes
The Dynamics of Processes
Simulators and “war games” for modeling Extreme Projects
Extreme Projects Control
Extreme Projects Tools
Extreme Projects as a way of life
Related events
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Extreme Project Management Workshop May 7 - 9, 2012
Extreme Project Management October 10 - 12, 2011
Extreme Project Management Workshop November 3 - 5, 2010
Extreme Project Management Workshop April 5 - 7, 2010